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Cercle 32 ten belote variants, online

An online game of belote, France’s classic card game: ten variants, friends invited with a single link, and a solo story that teaches you to play. We designed and built it.

Free public beta

Cercle 32 game home screen: three illustrated panels, “Jouer à la belote”, “Mauvaise Donne” and “Nuit blanche”.
Variants
10, from coinche to two-player
With friends
One link, no account, no download
Solo
Against bots, or through a story
Stack
TypeScript, Three.js, Colyseus

The idea

Every French region plays its own belote: coinche, contrée, à la vache, two-player, stéphanoise. Most apps offer one or two, often simplified. Cercle 32 brings ten of them together, with their real rules.

What you can do

Create a table, pick the variant and send the link: friends join without an account. Bots fill any empty seat, at levels from beginner to expert.

In solo mode, Mauvaise Donne (roughly “Misdeal”) tells a voiced story set in 1920s Paris. Each chapter teaches a new variant.

How we built it

A team of AI agents writes the code, the rules, the illustrations and the voices.

We decide what gets built, settle disputed rules using the official rulebooks and play every version on a phone before releasing it.

Open source

The engine that referees all ten variants is published on GitHub, with a complete rulebook.

Got a product to build?

Tell us the idea and we’ll tell you how we’d build it.

Start with one workflow